Microsoft Visual Studio 2008 Training

Microsoft Visual Studio Training

Introduction to Object Oriented Programming using Microsoft Visual Studio 2008

Microsoft 6367

Microsoft Certification

Length: 3 Days
Published: January 22, 2010
Language(s): English
Audience(s): Developers
Level: 100
Technology: Microsoft Visual Studio 2008
Type: Course
Delivery Method: Instructor-led (classroom)
About this Course
This three-day instructor led course will enable attendees to start designing and developing object-oriented applications using Visual Studio 2008. Attendees will learn object-oriented concepts including classes, methods, properties, inheritance, and interfaces. Also they will learn how to identify opportunities to use these concepts in design, and how to implement these object-oriented concepts using Visual Studio 2008.
Audience Profile
The target audience for this course is lower-intermediate level programmers who have a minimum of three months programming experience in a professional environment and want to learn how to use Visual Basic or C# to develop well conceived and implemented object-oriented programming applications.
At Course Completion
After completing this course, students will be able to:
  • Describe the fundamentals of getting started with object-oriented development and review Visual Studio 2008 features.
  • Describe classes and their importance in the basic structure of an object-oriented application.
  • Add properties and methods to implement the internal functionality of a class.
  • Implement inheritance, abstraction and polymorphism to reduce code duplication.
  • Create structures that emphasize code reusability.
  • Implement interfaces to establish “common” relationships between classes, reduce code dependencies, and facilitate code.
  • Create an object-oriented structure design from a business problem.
  • Create object-oriented structures based on their knowledge of classes, properties, methods, inheritance, and interfaces.
  • Create and use delegates, events and exceptions to establish interclass communications.
  • Design class interactions based on a set of business requirements.
  • Design class interactions using methods, events, delegates and exceptions.
  • Evaluate techniques to improve their own design.
  • Evaluate a design pattern and determine its applicability to a business scenario.
  • Create and maintain updatable units of software by deploying components and class libraries.
  • Maintain an application without deploying the entire application.
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